I am a freelance 3D artist based near to London. My work is concentrated on environment and other hard surface modelling, however I have industry experience modelling and animating characters. In addition to 3D creative artwork I am interested in the technical side: Rigging, Skinning and Reaction Manager and have gained understanding in modelling and rigging to constraints for animation and in-game engines.
Currently freelancing at CyberDuck since January 2010. I have recently worked at the following also: Viper Visual, Keyframe Studios and PipeDreams 3D during 2009 and within the R&D dept. at RMJM London during the summer of 2008 between university studies. I have worked as part of innovative teams on projects using real-time rendering for both commercial and tv purposes, and within an architectural structure.
I am confident with the following key softwares: 3dsmax, Zbrush, Photoshop + nvidia plugin, Adobe Premiere, Final Cut Pro and CryEngine 2. I enjoy learning new software and skills and strive to further my knowledge from other artists and practice new skills with techniques and softwares available.
Click Here for a download of my online CV.